Mixing Converge’s Raw Power: A Look Inside “I Can Tell You About Pain” Tracks

Nail The Mix Staff

When you think of Converge, you think of raw, untamed energy. And when you think of Kurt Ballou, you know you're dealing with a producer who masterfully captures that chaos while delivering a sound that's both natural and explosively huge. As the guitarist for Converge and a revered producer, Ballou has a unique way of making tracks sound undeniably live yet modern and impactful. We got a chance to dive into the raw multi-tracks for their iconic song "I Can Tell You About Pain," originally produced and mixed by Kurt himself, offering a rare glimpse into his methods. This unboxing, featured on Nail The Mix, reveals just how he builds such a monumental sound.

Deconstructing Converge's Drum Sound

The drums on "I Can Tell You About Pain" are a perfect example of Ballou's philosophy: powerful, natural, and full of detail. Let's break down the individual components.

Kick Drum Attack: Natural and Triggered

Right off the bat, we see a multi-mic setup for the kick:

  • Kick In: Captures the beater attack.
  • Kick Out: Provides the body and low-end boom.
  • Subkick: Likely for that ultra-low frequency foundation.
  • Trigger: For reinforcing consistency, especially in fast passages.

Even with the trigger present, the core sound is audibly natural, providing a fantastic, punchy starting point. Blending these, especially with the overheads for context, gives you a full and powerful kick drum.

Snare Detail: Preserving the Performance

The snare setup is equally comprehensive:

  • Snare Top: The main mic for attack and body.
  • Second Snare Top (labeled "98"): Likely another SM57 or similar dynamic, possibly offering a slightly different tonal flavor or capturing a different area of the head.
  • Snare Bottom: For the snap and sizzle of the snares.
  • Snare Trigger: Again, for reinforcement.

This song features a lot of intricate snare work. It's tempting to immediately reach for samples, but doing so carelessly on a track like this can completely sterilize the performance. The sheer detail in the natural snare hits is crucial. If you obliterate the original snare sound, those nuanced ghost notes and powerful hits will sound artificial and out of place.

Kurt Ballou did a huge favor by already including his chosen sample, meticulously blended with attention to dynamics and multi-samples to avoid a fake, machine-gun effect. If you do decide to experiment with your own samples, ensure they integrate as seamlessly and sound as "real" as the provided one. When blended correctly, you shouldn't overtly "hear" the sample; it should just make the overall snare sound more powerful.

Cymbals and Overheads: Capturing the Air

A stereo overhead track provides the overall picture of the kit and the cymbals. We also find:

  • Two Ride Mics: Likely capturing different characteristics or areas of the ride cymbals.
  • Hi-Hat Mic: For focused control of the hi-hat.

Interestingly, apart from one ride mic, these cymbal tracks aren't heavily edited or gated where the cymbals aren't being played. This could be intentional, perhaps due to frequent cymbal hits throughout the song, or to maintain a more natural bleed and room sound. It's something to consider: while gating can clean things up, sometimes that unedited feel contributes to the raw energy. You might want to experiment with careful editing or gating here, depending on the vibe you're after.

Toms: Blending for Punch

For the toms, we have:

  • Rack High (labeled "rack")
  • Rack Low
  • Rack Bottom

This three-mic approach (likely top mics for the two rack toms and a bottom mic for the floor tom, or perhaps a resonant head mic) offers a lot of flexibility. The game here is to achieve a good balance between these sources. Toms almost always need some EQ attention to sit right, but starting with a good blend of these mics will get you a long way.

Room Mics: Crafting Space and Depth

Converge's drum sound wouldn't be complete without that sense of space. We're given four distinct room mic options:

  • Close Room: For a tighter, more immediate room sound.
  • Big Room: Capturing a larger ambient space.
  • Wide Room: Likely for stereo width and a different spatial character.
  • Trigger Room: This is a cool one – it sounds like the drum samples being fed through a synthesized or re-amped room environment Kurt created. This can be fantastic for adding controlled length and a specific room verb to your drums.

Using Room Mics Wisely

Just because you have four room tracks doesn't mean you must use all four simultaneously at full volume. This is a common pitfall. Producers often provide multiple options to cover different needs within a song or album, or simply as part of their experimental process. They might not intend for all of them to be used together all the time. Start by finding one or two room tracks that add something essential that's missing from your close-mic blend. Maybe one adds the perfect amount of decay, while another adds width. Build from there, but don't feel obligated to cram them all in.

Unearthing Converge's Menacing Bass Tone

Kurt Ballou's bass tones are legendary – they're aggressive, clanky, and cut through the densest mixes. The tracks for "I Can Tell You About Pain" provide a fantastic insight:

  • DI (labeled "8200 DI"): The direct signal, split into high and low frequencies for ultimate control. The DI itself sounds incredibly mean, with a ton of "teeth."
  • Sub (labeled "8200 sub"): Likely the low-frequency component of the DI, allowing separate processing of the foundational bass.
  • "Nifty one 50": This almost certainly refers to a Peavey 5150/6505 amp, a staple for heavy tones. This track provides that signature distorted grind.
  • Room: A room mic capturing the bass amp, adding a bit of air and space to the amped tone.

The ability to blend a clean, full DI (split for precise low-end management) with a roaring amped tone and a touch of room ambience is golden. While you could try to re-amp or use sims, the provided tones are so characteristic of Ballou's sound that they are an incredible starting point and a key part of the Converge sonic identity. Learning how he gets this sound is a huge takeaway, and you can explore these techniques further on Nail The Mix.

Decoding Converge's Guitar Onslaught

The guitars are, as expected, a wall of aggressive sound.

Main Rhythm Guitars: Layered Intensity

For guitars 1 and 2 (likely panned hard left and right), the setup appears to be:

  • JMP one: Probably a Marshall JMP-1 preamp or a mic on a Marshall amp.
  • Sparrow Sun: The name of another microphone or perhaps a specific amp/cab combination.
  • Room Mic (Stereo): Capturing the ambient sound of the guitar amps.

This gives you three distinct mic signals plus a stereo room option per guitar, offering plenty of tonal variety to blend.

Additional Layers: The 6534 Edge

During certain sections, guitars 3 and 4 enter, tracked through a Peavey 6534+. This amp is a modern iteration of the classic 5150/6505 lineage, known for its aggressive high-gain character. These guitars seem to have two mics each. No DIs are provided for the heavy guitars, encouraging you to work with these expertly captured amp tones.

The Role of Room Mics in Guitar Production

The guitar room mics are likely intended to be used subtly. Blended quietly underneath the close mics, they can add a three-dimensional quality and a sense of space without muddying the direct punch of the guitars. It’s all about finding that fine balance between making the band sound like they’re playing live in a room and achieving a big, polished, modern metal production.

The "Chaos" Acoustic: More Than Meets the Ear

One of the most intriguing elements is a track labeled "Acoustic," provided as a DI. However, this is no gentle strummer. It sounds more like a noise-making, effects-laden guitar part designed to inject pure chaos and abrasive texture into the track. When combined with that mega-distorted bass, this element is pure sonic malevolence – and it's awesome. It just goes to show that "acoustic" doesn't always mean what you think!

Capturing Jacob Bannon's Vocal Intensity

Jacob Bannon's vocals are a defining feature of Converge – raw, desperate, and incredibly powerful. The tracks reveal:

  • A main lead vocal line.
  • Doubles and triples that appear during the more intense sections (coinciding with the "chaos" guitar), which are panned stereo in the session.
  • Reamped vocals, adding another layer of grit and texture, especially cool with the guitar noises.

The Beauty of "Printed" Effects

A key observation is that the vocals sound like they were recorded with compression and possibly distortion already applied. Tracking vocals through good hardware compressors and even distortion units can yield a sound that's often more aggressive, upfront, and characterful than trying to achieve the same effect solely with plugins after the fact. That "noise" and harmonic content from hardware can be a magical ingredient.

The Challenge: Mixing Converge – Natural, Stylistic, Powerful

Getting your hands on these Converge multi-tracks from Nail The Mix is one thing; mixing them is another. The real challenge lies in maintaining that raw, natural, and explosive feel while ensuring the mix is powerful and stylistically accurate to the Converge sound. You need to balance clarity with chaos, punch with atmosphere. It’s a fantastic exercise in pushing boundaries while respecting the artist's unique sonic signature.

The insights gleaned from just unboxing these tracks are invaluable. From the multi-mic drum setups designed to capture every nuance, to the aggressive, layered bass and guitar tones, and the pre-processed intensity of the vocals, it's clear that Kurt Ballou's approach is meticulous yet organic.

If you’re looking to elevate your mixing game and learn how to tackle productions as intense and iconic as Converge, diving into resources like these is essential. For those eager to learn directly from the pros and get hands-on experience with similar high-caliber multi-tracks every month, check out Nail The Mix. And if you're ready to go beyond presets and truly Unlock Your Sound in Modern Metal Mixing, the journey starts with understanding foundations like these. Good luck, and happy mixing!